MAHAYANA, I Made Astu; PRATIWI, Luh Ketut Indrayani; PUTRA, Gusti Ketut Ngurah Purnama; ELELE, Emmanuel Chinedu. More than bad words: Sociopragmatic functions of taboo language as a communicative resource in video game dialogue. Lingua: Jurnal Ilmiah, [S. l.], v. 22, n. 2, p. 76–90, 2026. DOI: 10.35962/4v8c4c32. Disponível em: https://jurnal.universitaslia.ac.id/index.php/lingua/article/view/239. Acesso em: 4 nov. 2026.